#include <tr_types.h>
Public Attributes | |
bitu16 | vertices [3] |
index into the appropriate list of vertices. | |
bitu16 | texture |
object-texture index or colour index | |
bitu16 | lighting |
transparency flag & strength of the hilight (TR4-TR5) |
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transparency flag & strength of the hilight (TR4-TR5)
bit0 if set, then alpha channel = intensity (see attribute in tr2_object_texture). |
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object-texture index or colour index If the triangle is textured, then this is an index into the object-texture list. If it's not textured, then the low 8 bit contain the index into the 256 colour palette and from TR2 on the high 8 bit contain the index into the 16 bit palette. |