#include <tr_types.h>
Public Attributes | |
bitu16 | transparency_flags |
bitu8 | tile |
bitu8 | tile_flags |
bitu16 | flags |
tr4_object_texture_vert_t | vertices [4] |
bitu32 | unknown1 |
bitu32 | unknown2 |
bitu32 | x_size |
bitu32 | y_size |
These, thee contents of ObjectTextures[], are used for specifying texture mapping for the world geometry and for mesh objects.